Saturday, 30 March 2013

Where Are We Now?

Not here that's for sure.
Rrom 2010 more SplitSecond2 preliminary boards.























Monday, 4 February 2013

Monday, 21 January 2013

Halo4 Raw files

I thought I'd post up just my contributions to the Halo 4 frames, 
minus the great backgrounds and grading etc.
As ever, I drew and coloured these in SBPro and exported to PS for comping.
Clicking on each should take you to the full working res.

This type of work is great, but requires a great deal of 'extra' drawing, 
so for example in the first image we have the helmet as a separate element 
to be lowered over the head, requiring both elements to be fully created. 
There's also a good deal of off frame drawing, 
allowing for some push and pull into the frame if need be.





Wednesday, 16 January 2013

Halo, Halo, Halo (Halo)

Planet Jump Productions in association with 343 Industries and Axis Animation are delighted to present the Halo® 4: Spartan Ops animated teaser which was revealed as part of the Halo 4 campaign during E3 2012.

This teaser was created for closed-door media showings of the Halo 4: Spartan Ops experience at the 2012 Electronic Entertainment Expo. This high tempo 2 minute sequence is a 2d pre-vis interpretation of the opening sequence of the first episode in the series. The teaser introduces Fireteam Majestic, as they report for duty upon the largest starship in the UNSC fleet – the UNSC Infinity. The Infinity and its crew engage a Covenant fleet as they exit slipspace and the Spartan Fireteams prepare for deployment to the Forerunner world known as Requiem.












 
The final version of episode one can be seen here; http://www.youtube.com/watch?v=d66NOXhwfoI

The Halo 4: Spartan Ops animated teaser was directed by Stuart Aitken and produced by Debbie Ross at Axis Animation alongside directors Billy Elliott, Ben Hibon and producer Caroline Wall at Planet Jump Productions.
London-based studio Planet Jump has previously produced trailers, title sequences and animated content for clients such as EA Games, Sony Pictures, Virgin, Cartoon Network and the BBC and you can view more of their work at http://www.planetjump.co.uk.

About 343 Industries
343 Industries is the publisher and developer of the blockbuster “Halo” series of videogames and, as part of Microsoft Studios, oversees the “Halo” franchise, including novels, comics, licensed collectibles, apparel and more. 343 Industries is home to world-class developers working on the Reclaimer Saga, which launched with the arrival of “Halo 4” on Nov. 6, 2012, exclusively on Xbox 360.

About “Halo”
The “Halo” franchise is an award-winning collection of properties that has grown into a global entertainment phenomenon. Beginning with the original “Halo: Combat Evolved” (2001), the critically acclaimed and record-shattering series of games has since inspired multiple New York Times bestselling novels, comic books, action figures, apparel and more.

Published by Microsoft Studios, the “Halo” franchise of games is exclusive to the Xbox 360 video game and entertainment system and the Xbox LIVE online entertainment network. To date, more than 50 million copies of “Halo” games have been sold worldwide, driving more than 5 billion hours of gameplay by people connected to Xbox LIVE. 

Tuesday, 1 January 2013

2013. The Future is a WIP

Many thanks for all the support, feedback and love in the last year,
my first full year of freelancing.

I hope to be able to share with you much of what I've been working on soon.

In the meantime, here's a small part of a WIP.




And here's to wishing all of you the best in the coming year and beyond.

C.

Friday, 30 November 2012

Autodesk Tutorial


Thanks to Chris Cheung over at Autodesk for arranging all this. 
Some of you will have seen most of the samples,
but the tutorial and downloadable brush set are new and
so is my voice (apologies...)

Monday, 12 November 2012

Live Storyboarding


Old piece, created 'live' while the Art Director and
Game Director talked through the level.
Equaly scary and fun.
And rough.


Thursday, 8 November 2012

Promo Pitch Piece


Some recent-ish concepts for a TV promo piece.
Done with the good folks at Future Deluxe.



More here:





Wednesday, 17 October 2012

Process

Here's the before and after on the previous concept piece.



And here's some of the assets:
Ttattoos drawn in Sketchbook Pro,
the textures are my own photos, and the logo was
created in Adobe Illustrator.
The tattoos are of course a rip-off of Sailor Jerry's work.
Any similarities are intentional.




Friday, 12 October 2012

Concept Art

Here's an example of my current rendered work.
This is a personal piece to show off the technique 
as most other examples will be tied up in NDA for many a year.
So something to show you guys and a portfolio piece too.
Sketchbook Pro for the underpainting and tattoos,
Photoshop for the matte overlays.


I'll post up the sbpro vs ps comparisons next week.

Then I'd better do a front view.

Wednesday, 19 September 2012

Canned

These guys were for the same project.
The credit for the cat in the baby carrier goes to the AD.
And pretty much everything else.
Pitch work for a soft drinks ad.


Turns out it's the guy on our right who's the Democrat.
Who'd have thought?