Wednesday, 20 June 2012

I ♥ Prometheus

Loved those Engineers.
Role on the sequel please!

Anyway, this started out as a character study for the Welcome to Planet Fuck guys.
Who'd have thought they're luck could have got any worse!


Yeah, you know and I know his Spanish is bad, but does he?


Sunday, 17 June 2012

New Dimensions

One of the most exciting things to happen this year
will be the collaborations between myself and Michael Fichtenmayer at IndustriaMechanika. 
These scale model kits will feature some of my mech and vehicle works of late,
but randomly it starts with a character I designed over seven years ago, 
back when everything was on paper.
He was called Freaky Gothic, and he was some sort of alien trapped sometime in the 1800's.
Anyway, here's the original (2005) and the recent model sheets I created. 


 He'll form part of one of Michael's kits and will be modeled by
David Richardson. There's a possibility of a standalone 12" version though!
I will keep you posted on this and the other future model kits.


Thursday, 14 June 2012

Workshop Lite

Some more of the workshop, heavily edited and at ultra high speed.
What that does show is how much I zoom in and out.
In, and Out.
 For me, zooming out is the only way to keep a check on things,
yet I need to zoom in for the clarity. Possibly a characteristic of the cintiq?
Anyway, Photoshop is mainly adjustment layers and gradients.
Oh yeah, and Illustrator for all the logos. 



I think this horse is now flogged.


Thursday, 31 May 2012

Flexing muscles

These are for a sketch page but are warm-ups 
for todays work also. About an hours work. 
I'll tidy these up later for the final sketch page.
These were all drawn in position which 
is how I do most elements on a sketch page.
The link is to the actual working size image, 
I'm using a 2200x2200 canvas in Sketchbook Pro.

The gap on the bottom left will no doubt
 be filled with some poor tormented individual, 
bodily fluids or cock nipples etc.

Friday, 18 May 2012

Animal Magic

Very rough, roughs of some animal studies.
I would normally neaten these up a little, 
but I got what I needed at this stage.


and some sneaky peeks:





Friday, 4 May 2012

Friday Nite Film

Here's a section of the workshop capture.

 
Probably 20-40 minutes in real time I guess.
If this were to be finished to my current work standard
I'd spend another day/eight hours on it. 
As it is, here's a 5 minute fix-it.


Thursday, 26 April 2012

Sketch Page


how many of these to fill a book? 40, 50?
Plenty to get on with then....


Friday, 20 April 2012

Friday, 30 March 2012

ImagineFX 82 Workshop

I've a workshop in the latest issue of ImagineFX.


It's a walkthrough on how I did a particular image in Sketchbook Pro.
There's a capture on the disc and the brushes I used and some texture stuff too.


I hate doing captures, I always get stage-fright and fuck things up.
Anyway, there's a feature with Adam Hughes so get it for that alone!

These are the other ideas I had, but we went with the mech.
I like the guy having a coffee personally,
but then I'm always one to focus on the undramatic.


Monday, 12 March 2012

Sketchbook Pro Brush Settings

Some of you have asked what brushes I use.
Here are my brush settings for Sketchbook Pro.
I have fairly extreme pressure settings as 
I'm pretty lazy and don't like swapping between different size brushes, 
I let pressure handle the change. 
I should mention I have a corresponding eraser 
for each of these listed below: 
when I use a certain brush, I always use the equivalent eraser.

Old pencil/ink brush: 

New pencil/ink brush: 

Triangle ink brush: 

Watercolour/Paint brush: 


I've tried recreating these in PS and Painter but with no real satisfactory results. 
As I use PS for 'post' work, levels etc, I use standard preset brushes.

Hope that's of some use!


Saturday, 10 March 2012

Friday, 9 March 2012

Ranger Bob WIP

I thought I'd get this done this week, but too busy elsewhere ;)
I've been doing a good deal of painting for clients which has been great, 
but I've also employed photo texture overlay work in these to give them real bite.
Here, I'm just kicking back and relying on pure paint-work,
and a shit load of adjustment layers as usual.
I'll post all the stages once done, but really it's a case of
filling the page with a brush...


I hope to finish the Bomb Doctor strip (or at least re-do and finish) one day,
but for now it's an umbrella project just to get some personal pieces done.